Unity 4.x Game AI Programming : learn and implement game Al in Unity3D with a lot of sample projects and next-generation techniques to use in your Unity3D projects

Auteur :
Kyaw Aung Sithu
Swe Thet Naing, auteur
Peters Clifford, auteur
Publication :
Birmingham : Packt Publishing, imp. 2013, cop. 2013
Description :
, 1 vol. (213 p.), ill. : 24 cm
Note :
Résumé :
Step-by-step practical tutorial. Are you are a programmer with basic knowledge of Unity3D who would like to add AI features to your game? Are you looking for a reference on implementing AI in Unity3D with simple to follow instructions, and lots of sample code and projects? Then this book is for you. You should have some background in C# language as this book will use C# for scripting. However if you know any other language you should be able to follow this book fairly easily
Langue :
Type de document :
Thèmes :
Computer games, Programming
Jeux vidéo, Programmation
Artificial intelligence

À la bibliothèque

Disponibilité Localisation Salle Cote Volume Statut Retour prévu le
Bouton rouge Bibliothèque IUT LE PUY IUT LE PUY SALLE 006.6 KYA PRET STANDARD 03/04/2018 23:59